Showing posts with label Book Review Club. Show all posts
Showing posts with label Book Review Club. Show all posts

Wednesday, July 1, 2009

Book Review Club: The Lies of Locke Lamora by Scott Lynch

(My July entry in Barrie Summy's Book Review Club)

The Lies of Locke Lamora
by Scott Lynch is a tale I’ve wanted to read for about three years now. I can’t remember where and when I first learned about it but the premise (gentlemen thieves and con games) and cover blurbs intrigued me. “…One part Robin Hood, one part Ocean’s Eleven, and entirely enthralling…” “…a high-octane fantasy caper around a refreshingly original hero…” Sometimes, reviewers name-dropped authors: Dickens, Mieville, David Liss. All these things percolated in my head, made some preconceived notions, and let me know that this book was one I really must read.

Prologues can be good and bad things. Here, it obscured the first paragraph of chapter one: “Locke Lamora’s rule of thumb was this: a good confidence game took three months to plan, three weeks to rehearse, and three seconds to win or lose the victim’s trust forever. This time around, he planned to spend those three seconds getting strangled.” With my tastes for fun capers and con games, that would be enough for me. I’m probably not alone. There’s a reason why Ocean’s Eleven, The Thomas Crown Affair, and other movies and books that feature clever criminals do so well. We all like to know how the bad guy does it. And, frankly, we want him to win. The prologue, while serving to give us some background and an origin for Locke, slows down the action. I wanted to get to the adult Locke doing his cons.

When the present-day story starts, the Gentlemen Bastards—Locke, Jean Tannen, the twins Carlo and Galdo, and Bug, the youngest member—are engaged in a long con to trick one Don Lorenzo Salvara and his wife into paying for a non-existent shipment of rare wine. The level of detail Locke and his pals use to deceive Salvara and everyone around him is intricate and fun to watch. Salvara brings Locke (disguised as Lukas Fehrwight, the wine merchant) into his sphere of influence and promptly starts being robbed (although Lorenzo is, of course, giving away his money).

Locke, you see, is known as The Thorn of Camorr. Camorr is the fantasy city based upon Renaissance Venice. No one has yet linked the identities of Locke and the Thorn. They think Locke is just a sneak thief under the jurisdiction of Capa Barsavi, the crime lord of Camorr. The Gentlemen Bastards are content to keep up that appearance, paying Barsavi his ‘royalties,’ and stealing from the wealthy citizens of Camorr.

Over the horizon, however, is the Grey King, a mysterious figure who seems to be killing some of Barsavi’s lieutenants. The Grey King employs a Bondsmage, the only source of magic in the entire book. The Bondsmage is a sorcerer of a sort and one not to be trifled with. The Grey King deduces the true identity of The Thorn of Camorr and makes Locke an offer he can’t refuse.

Double crosses, bloody fights, and revelations ensue from here. The structure of the book is very much like the TV show “Lost.” For those who haven’t seen the show, an episode features a main storyline of a certain character. At certain points in the show, you get a flashback that gives you a better understanding of the character and why a certain action/decision was made. Same thing with The Lies of Locke Lamora. I’ll admit that, at times, the “Interludes,” as Lynch names these flashbacks, seem like an easy way out of a lot of exposition. Sometimes, these Interludes are useful, as when we learn about the Bondsmages. However, as informative and entertaining as the Interludes sometimes are, Lynch probably could have done with less of them and handled the exposition via dialogue or reader inference. Other times, the Interludes provide a detail that isn’t immediately used like when Lynch describes how the Thiefmaker forced all of his boys to travel, become apprentices to various groups around Camorr, only to return to the Thiefmaker’s headquarters and teach him and the other boys all the details of said group. That’s a cool idea and Locke and the other Gentlemen Bastards use this information later in the book.

The world building in The Lies of Locke Lamora is engrossing. The level of detail Lynch puts in the text is thorough and it enriches the story. But, again, he could have trimmed a bit here and there. For example, when Jean Tannen apprentices for a swordsman, he has to traverse a “garden” of glass. These glass-flowers will, if you cut yourself, suck the blood from you and you may never get out alive. Cool! Lynch tells us about this in a page or two (I listened to the recent audio version via Audible.com so, for me, it was a few minutes) and then we’re back in the story. Too often, for me, at least, the background-via-interlude was too long and disrupted the action. It was a huge info dump. Didn’t need quite so much. A little goes a long way. I know people who love the minutest of details in all fantasy worlds and The Lies of Locke Lamora will satisfy folks like me and will leave others wanting more.

Speaking of wanting, I really wanted to love this book. Again, read the blurbs: “…One part Robin Hood, one part Ocean’s Eleven, and entirely enthralling…” “…a high-octane fantasy caper around a refreshingly original hero…” “One part caper, one part swashbuckle, and one part Mission: Impossible…” Don’t know about you but when I read those words (“high-octane” “Ocean’s Eleven” “swashbuckle”), a certain type of story emerges in my mind. To me, swashbuckle equals “Pirates of the Caribbean,” “high-octane” equals Gabriel Hunt at the Well of Eternity (my review), and “Ocean’s Eleven” equals an entertaining movie that’s fun to watch with lots of chuckles. Quite frankly, The Lies of Locke Lamora isn’t all of these things. That’s not to say it wasn’t entertaining. It was. I just expected to be more entertained than I was. Don’t think that I fall prey to the modern affliction of Having To Be Entertained All The Time. I enjoy slower burn books (Dan Simmons’ Drood is a good example (my review) as is Megan Abbott’s Die a Little (my review)) and I don’t always want or expect the fast-paced action a la Hard Case Crime, Edgar Rice Burroughs' Martian tales, or The Da Vinci Code. But with blurbs like the ones I quoted, I expected The Lies of Locke Lamora to be more like those other titles. It wasn’t. It was its own thing, which is good.

That isn’t to say I didn’t enjoy the book. I did. And I’ll easily be reading the second book, Red Seas Under Red Skies (it’s got friggin’ pirates; I am SO there), if not the entire proposed set of seven books. I’ll just be doing it with a slightly-revised set of expectations.

BTW, Scott Lynch is the Guest of Honor this year at Armadillocon 31 in Austin, TX.


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Wednesday, June 3, 2009

Book Review Club: Star Trek: Countdown

This is the June entry for Barrie Summy’s Book Review Club. For the complete list, click on the Book Review Club icon at the bottom of this post.)

If only they had filmed this…

What I’m referring to is the graphic novel Star Trek: Countdown. It is not merely a graphic novel. It is a prequel to the new “Star Trek” film now in theaters and a sequel to the Next Generation universe last seen in 2002’s Star Trek: Nemesis. The four-issue story was originally published starting in January and has now been collected in a trade paperback edition.

And it’s fantastic.

I didn’t read the story until I had seen the movie so I can’t tell you what it would have been like to read the comic before seeing the film. I’m not a fan of spoilers so I would not have read it anyway (had I known about it). Suffice it to say, it’s one of those fill-in-the-gaps kind of tales that geek boys and geek gals really dig but your general audience doesn’t care to know.

(Speaking of spoilers, if you haven’t seen the new film and want to know nothing about it, stop reading now.)

Star Trek: Countdown begins in the Next Generation years following the last Next Gen film, Nemesis. An aged Spock is now the Federation ambassador to Romulus and he’s imploring the Romulan High Council to put their trust in Vulcan science to save their planet from a star that threatens to go supernova. His staunchest ally is a miner, Nero (played by Eric Bana in the new film), a simple Romulan with a pregnant wife who has witnessed the star’s destructive power first-hand. The solution is to allow the transport of a special mineral to Vulcan where it can be converted into “red matter,” a substance that can create a black hole in the place of the troubled star (!), rendering it inert. The Romulan High Council refuses. Thus, Nero and Spock conspire to transport the mineral in secret.

Naturally, the Remans, Romulans’ bad step siblings, interfere and damage Nero’s mining ship. Who comes to the rescue? None other than the Enterprise-E, helmed by Captain Data. (Wait! I thought Data 'died' in Nemesis. It's explained) They save the day and head off to Vulcan. Guess what? The Vulcan High Council refuses to help the Romulans. Nero vows revenge on all of Vulcan if the planet Romulus is destroyed. Spock convinces Nero there’s still one more hope. Nero, of course, blames the entire thing on Spock when the star does go supernova and destroys Romulus, including his wife and unborn child.

What does Nero do now? He goes on a killing binge. He takes out some Federation medical ships and kills the remaining members of the Romulan High Council. We learn the reason behind the tattoos Eric Bana wears in the movie as well as the axe/staff thing he carries. To go on now would ruin it for those of y’all who still want to read this story. Three more Next Gen folks walk on stage (one’s on the cover so it’s no mystery) before the story ends right where the movie begins.

My one quibble is with the artwork. Don’t get me wrong: the art, by David Messina, is beautiful. He recreates scenes from both the new movie and the Next Gen movies perfectly well. He, however, rarely draws pictures of people, who are talking, with their mouths open. I found it rather annoying.

I’ve always been a fan of Star Trek. One of my biggest kicks out of the new movie is all the in jokes. Well, there are more in Countdown. It’s just cool to see the Next Gen folks with Spock (again) and Nero. If Star Trek VII (i.e., Generations) was the movie where the original crew (read: Kirk) handed off the franchise to the Next Gen crew and the new movie is where the original crew (read: Spock) hands things off to the 2.0 versions of themselves, Star Trek: Countdown is the connecting link. It's the Next Gen crew handing the franchise to Spock who, in turn, hands it to the new, rebooted franchise. It isn’t to be missed.


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